Leonardo Amora's profile

Ataque Pirata - Pirate Attack - card game.

With the game design by Mauricio Gibrin in hand, I created a brief briefing to present to everyone at the publisher on how I envisioned the box. The box should capture the spirit of the game, as it is the player's first contact with the game idea, and also the most important piece for the game's marketing.
The briefing described a scene in a tavern, with pirates sharing out their treasure. The captain would have the largest share on his side of the table, while the other pirates would have suspicious looks on their faces, with one holding a sock and another a broken coin. The drunken lookout would be trying to see his meager reward, and the spoiled helmswoman would be admiring her present instead of the real treasure. The captain would have a fake smile, thinking "Now, this seems fair!" The setting would be in a dimly-lit tavern, with only a lamp and the silhouette of a pirate ship visible through a window in the background.
With the briefing approved, I proceeded to sketch the scene. I needed references for the poses, so I asked my wife to take some photos of me (ignore the silly faces), but the fact is that I knew exactly what kind of expressions I wanted for these characters. All the drawings were created from scratch, with only my photos as references.
This is a classic card game, and the publisher made an effort to bring high-quality materials for the final print. It was also a major step in the development of new ideas for printed games in our country, inspiring many other companies to follow this difficult path of creating a new IP. Generally, companies prefer to use famous faces and established IPs to introduce a new game idea, to reduce sales risk, but unfortunately, this often results in a product that is far from the original game idea.
Ataque Pirata - Pirate Attack - card game.
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Ataque Pirata - Pirate Attack - card game.

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